Questions
and answers about the series, from the creator himself
The following
interview was taken from the pages of the official Chrno Crusade Super
Guide (translated by Kuroe). It is a part of a much longer part...
I will be posting the rest of it in the following weeks (Translator's
notes are put between brackets [ ] ).
Interviewer: Firstly, I
want to ask about the context from which 'Chrno Crusade' was created. What
led to the creation of this series, which was first serialized in '98?
Moriyama: At first I thought of doing a one-shot, but that never
happened (laughs). My manager at the time said to me, "Lets publish a
serialized project!" And, meanwhile, it was decided that there was to be a
combination of a boy and a girl. Actually, in a previous one-shot that I
wrote, the girl was also the master and the boy gets used and fostered. On
top of that, initially I had the concept that there would be an item
called 'Chrno' that would connect the two characters.
Interviewer: Does that mean that you also decided that the
setting would be 1920s America?
Moriyama: No, at first I wanted to do a Western story set in 19th
century America. A gunslinging sister, and a spirit-user man. But a
Western film has the image of journeying through plains all the time, so I
was told that it would be too idyllic. My manager pointed this out
to me and said "wouldn't it be hard to make it high tension?" Then we
decided to make it a city adventure, which is close to what it is now.
Interviewer:I see.
Moriyama: For the same reason, the era was changed to the early
20th century when there was some machinery. At least there would be
telephones, planes, and cars. I thought I could use a wider range of
mechanical things. This was an era that is different from today, yet close
enough that someone might remember it, and the characters would no longer
be still alive now. Either that, or even if they were still alive, they
would be old by now. That was the kind of setting I wanted.
Interviewer:It seems like you knew it was going to be a boy and
girl combination from the start, but when did you decide on it being a
sister and a demon?
Moriyama: I've forgotten the details of how Chrno became a demon
(laughs). However, I always wanted a contrasting relationship. A boy and a
girl. A rough neck and a quiet person. A sister and a demon. I thought I'd
make the pair contrast from every aspect. Then I thought that if I made
the girl be the quiet character, it would be hard to do an action story.
So I thought it would be more interesting to have the boy follow behind
the girl.
Interviewer:An active atmosphere was a big theme in drawing
this comic, right?
Moriyama: Yes, in the illustrations that I've done so far, most of
the female characters needed to be quite lively. I felt compelled to take
the story in a serious direction. For that purpose, I thought it would be
better to have a tough female character who would pull herself forward. It
would be comical as well, so why not?
Interviewer: Even so,
having such a trigger happy sister is quite intense. To the extent of
being too active (laughs).
Moriyama: This is a bit repetitive but I wanted contrast to be an
important part of the story.
I wanted to put contrast into the characters themselves too. I wanted a
gap between how they looked and who they are inside. With regards to that
contrast in the two protagonists, I wonder if I did a good job of it. A
demon who is kind and caring inside, and a rough neck in the guise of a
nun. The reason I gave Rosette guns as weapons was because I wanted her to
remain physically as a normal human being until the very end. [Hmm, I
don't think Moriyama-sensei was happy seeing what the animators did to
Rosette in the anime >_<]
Interviewer:As a normal human being?
Moriyama: I didn't want her to have some tremendous hidden power
that gradually gets awaken. Rosette is a nun, who fights like a normal
person, with normal human weaknesses.
Even though her personality is like it is, physically she is at a level
that normal human can reach, without becoming some super-human. Because of
that, I thought I'd let her have guns. After all, the setting is in the
United States, and I also had an original world view [concept] of a
Western styled story, so an image of a gunman was superimposed on Rosette.
Tell us! Moriyama-sensei! Question: Why does Aion hate Pandemonium so much? I'm very
interested in what happened in the past. -Raiku, Hyogo Prefecture Answer: Basically Aion is the type that is quite obsessive about
things. For that reason alone, he holds a deep grudge against the
unforgivable things that happened in the past.
Whether I can convey that well, is the problem now. It will describe the
shocking truth of 'what demons really are', I think. I want to shed some
light on that area.
Interviewer: Next I want to ask about the characters. In CC,
there really aren't any characters who are only annoying, are there?
[Oh yes, there are... wait, I've confused it with the anime
]
Moriyama: Is that right? I wanted to work on a story that has a
different view on the role of the antagonist. And as expected, after all
this time, I still want to draw the demon sitting on his throne, inside a
castle with bats flying around. (laughs) I hated antagonists who wait for
the protagonists to reach them at the very end. I wanted a last boss who
thought and moved for himself, and from there, the other characters became
like that too. I started thinking from Aion's framework, then developed
the idea so that the other demons became active characters. So the demons
on Pandemonium's side are the real demons, I think. The Sinners who will
be Rosette & co.'s enemy are active and rather human. We can empathize
with what they think to an extent, but there are also things that we can't
accept. I wanted to bring out this pureness.
Interviewer: The episode where the Sinners gathered around Aion
to have a meal left a lasting impression. Maybe because it was a good
story, or maybe because we could empathize with the scene. We get torn
between feeling for Rosette's side, and the Sinners' side. Did you have
these conflicts while drawing CC?
Moriyama: Hmm. I was thinking of it as a whole. It was always about
letting both sides stand up. Admittedly, when I draw each scene I put
feeling into it, in my own way. Chrno and Aion used to be friends in the
past, its not like Aion suddenly became evil one day. Maybe it was
because of Aion's selfishness, or maybe it was just the natural flow of
things.
Interviewer: Aion is a really human character, isn't he?
Moriyama: That's right. It's also that I can't draw characters that
are wholly evil, so I think of it as maybe selfishness turning into evil
in the end. The selfishness will stack up, resulting in actions that will
probably be called evil. But I wonder if the things Aion call evil are
evil in the eyes of others. I can't express this very well in words within
myself, so I thought maybe I could tell it in the form of a comic.
However, I think that it is important, as a comic artist, to be able to
draw an antagonist who behaves like one. Perhaps that will be my next
challenge.
Interviewer: 'The characters all have their own goals, prayers,
and ideal worlds that they strive to reach; someone must be sacrificed as
a result. With all these clashes, where will the ending take us? Prayers,
what should we believe in...?' That's the direction we think the story is
going right now.
Moriyama: I'm very happy that you have read so much into my story.
I think it is developing over and above my original intentions. Its an
'individual vs. individual' construct, not one of 'good' and 'evil'.
Another way to express it would the clashes between selfishness and one's
surroundings. Because its gotten to such a large scale as a conflict
between god and demons, individual frictions will be more apparent.
Hmm...I really can't explain that properly.
Interviewer: The characters all have their own ideas, but how
did you decide on how many characters there would be?
Moriyama: Not much thought went into that, actually. Well, to an
extent, I didn't want a big army. I wanted each character to fight their
own fights properly. That is probably the high point of the story. That's
why I don't want to add any more characters in.
Interviewer: No matter which side they're on, each character is
given importance. You can see that in how Aion's group is depicted. I
think there were many great scenes. Were the characteristics of the
Sinners decided after Aion?
Moriyama: That's right. There are some who are pretty despicable,
some who are okay so long as they're having fun. Rather than being
like some society, its more like a circle of friends in university. Well,
I wondered what it'd be like if it were a really small gang. What kind of
leader would they have? After some vague thoughts on it, it became like
how it is now.
Interviewer: However, thinking back to Volume 1 when Rosette and
Chrno took care of the wharf incident in such a wham-bam fashion, its hard
to imagine that the story would have developed so much.
Moriyama: I want to say something cool like, 'I had the story in my
mind all along', but...(laughs). There were many parts aside from the
essential relationships that floated into the picture. It felt as if it
gradually expanded.